About Me
Hi, I’m Remus and I like programming, games and the company of my two cats. I am trying to get back into the Games Industry, specifically hands-on C++ engine development. I enjoy working with low-level code, and I find the tedium of optimization and squeezing performance quite enjoyable.
I’ve been programming since 2015 where I started with an intro into games programming course at AIE, then I moved to Melbourne to continue my games programming career by doing their Adv. Diploma.
During my course I received an internship from Deakin, IISRI from which I was later given a full-time opportunity. During my time at IISRI I worked inside of the VR and simulation space, primarily with Unity, and then later with UE4.
Presently I work at Flaim Systems as a Technical Lead of the Flaim Trainer product.